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Pepsiman's Posts

Job System. Again.

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Comments: 2
Pepsiman said...
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I forget exactly when I played this one, but it was slightly recent. And yes, the Job System makes the game.

Frankly, it's easily borked (Mystic Knight + Hunter + Ninja + Mimic anyone?), but that's probably something that works in the game's favor. I wish more games had this kind of class flexibility - FF6 kinda came close by putting the "jobs" into the hands of the Espers, but still. Although for a multiplayer game, I'd probably handle multiclassing in D&D style - take a level of whatever class you want here and there.
Final Fantasy V

Final Fantasy V (SNES)

Genre/Style: Role-playing/Third-Person 2D RPG
Release Date: 06/DEC/92
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D&D job system sounds like FFXI
I think it might be somewhat similar, but I'm not familar with D&D rules, except a bit of knowledge on 3.5.
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